Age: 10th: Players: 1-4; Duration: 120 min.
Each player has a landscape with a Clay Mound, a Monastery Office and a Hague. He receives cattle, wheat, coins or clay when he places his clerics above these buildings. How many goods it receives depends on the position of the goods indicator on the production wheel. Each time a type of goods is taken, the corresponding goods indicator is moved back to 0. Each time the production wheel is rotated at the beginning of a shift, all production is increased.br/> There are two other goods at the beginning of the game: wood and peat. These can only be obtained when a forest or heath card is removed from a player's landscape. Players can purchase additional landscapes to add to the initial one. These landscapes provide space to build buildings with building materials as well as settlements with food and energy. Some are special buildings in the Monastery. From the momenTo that these must always be built adjacent to other buildings of the Monastery, a monastic complex of ever larger size develops, for which the player can be rewarded through the House of Brotherhood. Settlements are of particular interest in the game. They must be intelligently built near other buildings and settlements, so that they can be worth the most points at the end of the game. Anyone at the end of the game who has completed God's work with prayer and hard work will be the winner. Now et Labora can be played from 1 up to 4 players both in long, evening-fill version, and in a short one. The game includes two sets of rules: one shorter, narrative and another longer, more detailed. The solo game allows players to read the rules and immediately "try" the game.
2 tables, 2 production wheels, 110 cards, 450 goods cards, 22 landscapes, 22 pieces of wood, 4 game summaries, 1 point marker block and 2 regulations in Italian.
The following playing cards are in the box:
110 cards: 43mm width and high67mm (43x67)