Pitchcar
  • Pitchcar
  • Pitchcar
  • Pitchcar
  • Pitchcar
  • Pitchcar

Pitchcar

€56.95
VAT included

Age: 6 +: players: 2-8;    Duration: 20 min.

 This title mainly manual skill plays a formula one race, giving new life to the game of marbles that pretty much all we have left in childhood memories.

Quantity
In Stock

Age: 6 +: players: 2-8;    Duration: 20 min.

 

Contents: 8 wooden markers in different colors representing the cars, 16 road sections in modular elements (straight and curved 10 6), plastic kerbs, rules and examples of building of runways.

Description

This title mainly manual skill plays a formula one race, giving new life to the game of marbles that pretty much all we have left in childhood memories. In essence, the game is a race in which each tries to carry on your car with "fingerprints" a bit like you did with marbles or Subbuteo, exploiting the side curbs to achieve favorable trajectories, and trying to avoid finishing off the track or send their opponents.

At the base of the game there are wooden components with which you build paths, whose surface is treated in such a way as to be particularly sliding doors allowing cars splashing literally from one side to the other, requiring special skills as players dexterity to avoid disastrous results. These modular components, allow to create a variety of different locations, in which the positioning of the curbs is left to the players, who can make more or less challenging circuitsDepending on the cases.

As is expected, the rules are trivial: each to his or her turn and in order of position, move your car, and at the end of the predetermined number of rounds determines the rankings (if you make more games like in a League) or the winner. Generally, if you send your machine off track, or if you send off the track an opponent, the move is invalid and you lose the round bringing the cars to their previous positions. also, when the car turns, the player will lose the next round to put it back right side. However, ample space is left to personal variants that allow you to tailor the game to their liking, and some have already suggested in the regulation which also gives scores to be used in the event of the Championships. The Italian Regulation, in the case of PitchCar comes already translated on a sheet included in the package, which contains the French base.

Using multiple packages is of course possible to have an even greater variety of routes available, also remarkable length. Such cases, in addition, having two machines for each of the eight colors available, you can also play teams, a really fun if you are using the system of assignment of scores for the team, as in formula one. Migrations also contain interesting new components to build runways, aschicanes, narrow passages, bumps, jumps and things of this kind.

Advantages

Immediate, fast, funny, suitable for everyone, including casual players who have not some forgotten marbles. Simple and entirely independent of the language, since the regulation is reduced to a small page. It is a walk.

Being mainly a game of dexterity, it puts a strain on neurons and lets you enjoy the company without too many thoughts. Infinite possibilities to hinder opponents or promote anyteammates, if you can properly position your car or get bumps and bounces.

Particularly fun and suited to situations with many players, it is very difficult to find other games do. Excellent if played with two packs and/or expansion, in Championship mode and even better if teams.

 

Language-neutral game, no text in the game.

 

 

Manual in Italian, English, German, French, Dutch

3760093330039

Specific References

EAN13
3760093330039
3 Items

Data sheet

Age
8 +, 12 +, 6 +, 10 +, 14 +