Age: 4th: Players: 2-6;
96 drawings on plasticized puzzle pieces and spongy material, each with an illustration that corresponds to a word:
4 words for each of the game's 24 syllaous, all with the same peg
up and down
24 designs for each of the 4 categories and colors (blue-animals, things-green, people-yellow and food-red), all with the same peg left and right
1 divider to keep the pieces neatly separated in the four colors
at the end of each game
1 wooden die with 6 colored faces, of which 4 indicate the colors of the 4 categories,
and the other two (blue and orange) are the special colors of the game
1 folding "Presentation and Rules of the Game", with:
the foreword by the speech therapist Grazia Rigamonti, co-author of the game
the glossary of the illustrations
the rules of the basic game and some possible variants of the game IN ENGLISH
The Land of Phonemes
In all studies of language and learning disorders, specialists agree on the importance of the correlation between phonological appearance and bed-writing learning, and all emphasise the importance of developing phonemic awareness even before the formal teaching of reading and writing.
PHONOLANDIA is a game designed to train the phonological competence of the child - his ability to reflect on the shape of words, and to analyze their sound structure - because it is working on this aspect that effective prevention activity is carried out. It is proven that there is a strong correlation between language difficulties and learning difficulties, and it is therefore important to "work" on language before the child can even read.
FONOLANDIA aims to train the child on the phonetic aspect but, not being the child still able to read, it becomes necessary to communicate through drawings, which of course represent words...
... words to be spoken aloud.
To train your child more effectively, words have been selected to choose similar sounds, such as PI and BI syllasiables, or TE and DE, or morebr/> FO and VO, because they are sounds that the child confuses moreeasily with each other.
In particular, FONOLANDIA focuses the training mainly on the initial syllable of the word (e.g. the FO of FOrmaggio and FOca), because this is the basis of phonological training, and is the correct level of difficulty for children from the age of 4 .
The game aims to follow the child in his natural path of linguistic growth, and provides a different game mode for the 5 years, which trains the child no longer on the syllableand the word, but on the initial phoneme: the F of Cheese and Foca, but also of Iron and Flamingo.
Since the game is aimed at children from the age of 4, phonological correspondence has a mechanism of self-correction, which was realized through the different shapes of the puzzle peg: two drawings that correspond to words with the same initial phoneme can fit together at the top and bottom, while this is not possible for illustrations-words with a different initial phoneme.
The game is also structured to train, already starting from the youngest, the concept of equality and naming colors, and classification through the four categories of the game: animals (blue), things (green), people (yellow) and food (red).
Again there is a self-correction mechanism: all puzzle pieces of the same color, and therefore belonging to the same category, fit together on the left and right, while this is not possible for illustrations of different categories (and color) .